Sealandairia: Game Board
Gameboard design
Gameboard design
Air tokens
Air token: vulture
Air token: vulture
Air token: eagle
Air token: eagle
Air token: owl
Air token: owl
Earth tokens
Earth token: bear
Earth token: bear
Earth token: horse
Earth token: horse
Earth token: lion
Earth token: lion
Water tokens
Water token: dolphin
Water token: dolphin
Water token: shark
Water token: shark
Water token: turtle
Water token: turtle
Chance card examples
Example 01
Chance Card Player: jump five spaces beyond the lead player
Selected Player: lose your next turn

Example 02
Chance Card Player: return to Start
Selected Player: jump ahead three spaces
Progress card examples
Example 01
HEADWINDS: a wind blowing in a direction opposite to a course    
Sea: undisturbed; advance three spaces
Land:  slows movement; advance one space
Air: find shelter; go back two spaces

Example 02
OIL SPILL: supertanker has run aground and leaked oil into the ocean 
Sea: pollutants spread over large area; lose one turn
Land: pollutants soak the shoreline; remain in place
Air: undisturbed; advance two spaces
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